Berserker's Call applies Battle Hunger to affected units.
Battle HungerUpgrade
Multiple instances of Battle Hunger can stack on a single target.
Shard gives2 upgrades
Shard cost1,400 gold
In shop from15:00 Turbo 7:30
Pick hero. Axe tells you what blue rock does. Axe read it. Twice.
This tool is created with love for Dota 2 and for helping you to play better every day and rank up! Have Fun and Enjoy!
Axe found a shiny blue rock. Axe tried to eat it. Now Berserker's Call makes enemies hungry. That is Aghanim's Shard: 1,400 gold, and one of your spells gets meaner, or your hero learns a completely new one. Pick any hero in the tool above to see exactly what the rock does for them.
What does Aghanim's Shard do?
Aghanim's Shard is a consumable from the base shop. It costs 1,400 gold. The moment it lands in your inventory or backpack, it disappears and turns into a permanent buff. No button, no item slot, no thinking. Axe likes that part.
What you get depends on your hero. Some heroes get a stronger version of a spell they already have. Others learn a brand-new ability. In patch 7.41f, 37 heroes get a new spell and the other 90 get upgrades.
You can get the shard buff once per match.
It cannot be sold, but it still counts toward your net worth.
Allies can see on the scoreboard who already has it. Enemies too, once they see you.
Rock cannot be sold. Axe tried. Shopkeeper said no. Axe respected shopkeeper. Barely.
Axe's own shard: Berserker's Call applies Battle Hunger to everyone it pulls in, and Battle Hunger can now stack. More hunger, more fun. How to build the rest of him is a longer story.
The shop sells Aghanim's Shard from 15:00 game time (7:30 in Turbo). Before that, the icon just sits there, looking blue and useless. Like a support without wards.
The free shard from the Tormentor
The Tormentor spawns at 20:00 (10:00 in Turbo) and comes back 10 minutes after it dies (5 in Turbo). When your team kills it, one of the two lowest net worth heroes on your team who has no shard yet gets one for free. Once everybody has a shard, the team gets gold instead.
That usually means a support gets the free rock. Cores should plan to buy their own. Timings can change with any patch, so the tool above always uses the current game data.
Tormentor does not attack. Tormentor just stands there and hurts you back. Axe loves him. He is like Axe with Blade Mail.
Aghanim's Shard by the numbers
Who gets a new spell and who only gets bigger numbers? Axe counted every hero. With help.
New spell or upgrade, by attributePatch 7.41f · 127 heroes · Valve data
get a new spell
get upgrades
Strength122436 heroes
Agility92635 heroes
Intelligence132134 heroes
Universal31922 heroes
Intelligence and Strength heroes are the most likely to learn something new: 13 of 34 Intelligence and 12 of 36 Strength heroes. Universal heroes mostly get upgrades (19 of 22). Agility heroes sit in the middle with 9 new spells out of 35.
Aghanim's Shard or Aghanim's Scepter?
Both are blue, both are from Aghanim, and Axe mixed them up for years. The difference is simple: the Scepter costs 3 shards.
Gold costPatch 7.41f · Valve data
Aghanim's Shard1,4001,400 gold
Aghanim's Scepter4,2004,200 gold
The shard is the cheap snack, the Scepter is the full meal. They are separate upgrades, so a hero can have both. If a shard changes how your hero fights, it is often the better buy first.
Every hero, every upgrade, straight from Valve's data. Sorted by attribute, because Axe likes order. Sometimes.
Strength heroes
Alchemist
Berserk PotionNew spellAlchemist throws a potion at an ally, applying a basic dispel and giving them attack speed, movement speed and HP regen.
DISPEL TYPE: Basic Dispel
Axe
Berserker's CallUpgradeBerserker's Call applies Battle Hunger to affected units.
Battle HungerUpgradeMultiple instances of Battle Hunger can stack on a single target.
Bristleback
HairballNew spellCoughs a quill-packed hairball towards the target location. Erupts at the location, hitting enemies with Viscous Nasal Goo stacks and Quill Spray.
Centaur Warrunner
Double EdgeUpgradeCauses Double Edge to slow enemy heroes and increase Centaur's strength per hero hit for a short time. Duration refreshes per stack, up to a max of 5 stacks.
Chaos Knight
Chaos BoltUpgradeCauses Chaos Bolt to create a Phantasm illusion to attack the target. This illusion deals 15% less damage.
Clockwerk
JetpackNew spellClockwerk activates a jetpack, gaining flying movement, flying vision, and bonus movement speed. Clockwerk has a severely-limited turn rate during this time and cannot attack. Jetpack can be toggled on and off for the duration of the buff.
Dawnbreaker
StarbreakerUpgradeDawnbreaker gains debuff immunity with 50% magic resistance and free movement during Starbreaker. Dawnbreaker is slowed by 35% down to a minimum of 215.
Doom
DevourUpgradeDevour has 2 charges and can target Ancients. Stolen creep abilities have 15% increased AoE and 40% increased spell amplification.
Dragon Knight
FireballNew spellIgnites an area, dealing damage over time that lingers on enemies in it. Has reduced cast range when melee.
Earth Spirit
Geomagnetic GripUpgradeDecreases cooldown to 3s and increases allied unit cast range and pull speed.
Earthshaker
FissureUpgradeReduces Fissure cooldown and releases an Aftershock along its path that stuns for a shortened duration when Earthshaker casts another ability.
Elder Titan
Echo StompUpgradeLowers Cooldown. Echo Stomp may be placed on alt-cast to allow Elder Titan to take the place of the Astral Spirit as it completes its stomp.
Huskar
Berserker's BloodUpgradeHuskar can activate Berserker's Blood for a health cost to cauterize himself. Dispels Huskar, then after a delay, heals for the amount of health consumed plus an additional bonus per debuff dispelled.
DISPEL TYPE: Basic Dispel
Kunkka
Tidal WaveNew spellReleases a Tidal Wave that spawns behind Kunkka. Deals damage and drags enemies along it. Enemies cannot attack while being dragged.
Largo
EncoreUpgradeWhenever Largo applies a Unit Target buff to a friendly hero, he also gets the buff.
If Largo targets himself, the buff is also applied to the nearest allied hero within the cast range of the targeted ability.
Legion Commander
Overwhelming OddsUpgradeOverwhelming Odds has larger radius and grants an all damage barrier based on the damage it deals to enemy heroes.
Lifestealer
InfestUpgradeConsuming a creep with Infest drenches enemies in blood which deals damage over time based on the host's remaining health.
Lycan
Summon WolvesUpgradeIncreases the number of wolves summoned. Grants all summoned wolves the ability Hightail, an active ability that gives them phased movement, evasion, movespeed, and attack speed.
Mars
Spear of MarsUpgradeSpear of Mars impales up to 1 heroes and leaves a fire trail behind that deals damage over time and slows movement speed.
Night Stalker
VoidUpgradeVoid now affects all units in a radius around the target.
Ogre Magi
Fire ShieldNew spellCreates a shield around the target ally, absorbing a percentage of the damage of next 3 attacks from enemy heroes. When damage is absorbed, a fireball is launched at the attacker. Can be cast on towers.
Omniknight
PurificationUpgradeAfter a 3s delay, the target is Purified again with 65% effectiveness.
Phoenix
Sun RayUpgradeAllows Sun Ray to be cast during Supernova.
Primal Beast
Rock ThrowNew spellPrimal Beast throws a rock at the target location that stuns and damages enemies. The rock cannot be thrown within a minimum range of Primal Beast. After landing, the rock splits into 3 additional fragments that land behind the initial target location.
Rock Throw increases stacks of Uproar for each hero hit.
Pudge
Meat HookUpgradeWhen Meat Hook hits an enemy, it deals bonus damage based on the distance pulled.
When Meat Hook hits an ally, Meat Hook's cooldown is reduced by 50%.
Slardar
Slithereen CrushUpgradeSlithereen Crush now applies Corrosive Haze for a short time to units affected.
Spirit Breaker
Planar PocketNew spellBarathrum gains magic resistance and distorts reality around the selected hero, making any unit-targeted spells cast by enemy heroes get redirected towards Spirit Breaker. Can be cast on both allied and enemy heroes, but only spells cast by enemies of Spirit Breaker will be redirected.
Sven
WarcryUpgradeIncreases radius and bonus movement speed. Warcry is now undispellable and provides a 300 physical damage barrier.
Tidehunter
Dead in the WaterNew spellTidehunter attaches a heavy anchor to an enemy hero. The hero is leashed while attached to the anchor. Attempting to move more than 350 units away from the anchor forces the hero to 100 move speed, dragging the anchor behind them. The anchor can be destroyed with 4 hero attacks.
Timbersaw
FlamethrowerNew spellReleases a flame in the direction Timbersaw is facing. Applies a debuff that deals damage per second and slows enemy movement speed. Affects buildings for reduced damage.
Tiny
GrowUpgradeUnits tossed by Toss or trees tossed by Tree Throw or Tree Volley now deal additional damage and slow in a larger area of effect at their landing location.
Treant Protector
Eyes In The ForestNew spellTreant Protector enchants a tree, which grants him unobstructed vision in that location. The eyes last for 360 seconds and are invisible, but are destroyed if their host tree is destroyed or if they are attacked directly.
Tusk
Drinking BuddiesNew spellTusk reaches out to tag an allied unit, pulling them closer. Once tagged, both Tusk and his tagged ally gain movement speed and armor.
Underlord
FirestormUpgradeFirestorm can be allied targeted. When used that way, the Firestorm follows the hero around. The wave count is increased, and tick rate / duration time occur more quickly.
Undying
TombstoneUpgradeTombstone can be cast on an allied hero to bunker inside of the tombstone. Heroes that enter the Tombstone cannot leave for 2 seconds nor can they re-enter after leaving. If the tombstone is destroyed with a hero inside, that hero gets stunned for 2 seconds.
Wraith King
Mortal StrikeUpgradeMortal Strike hits curse their target, causing them to take 75% of the initial attack damage again as Pure damage after a 3 second delay. Vampiric Spirit's lifesteal applies to the curse damage.
Agility heroes
Anti-Mage
CounterspellUpgradeCreates a blinked fragment of Anti-Mage next to the enemy caster upon reflecting their unit-targeted spell while active.
Bloodseeker
BloodrageUpgradeBloodseeker's Bloodrage attacks now deal 1.5% of the target's max health as Pure damage.
Bounty Hunter
Friendly ShadowNew spellApplies Shadow Walk and all of its bonuses to the target ally. Allied fade time is 0.5s. Does not break Bounty Hunter's invisibility when cast.
Broodmother
Insatiable HungerUpgradeWhile Hunger is active, the bonus damage is increased by 4% every 1s.
Clinkz
Burning BarrageNew spellCHANNELED - Clinkz channels and shoots multiple piercing arrows in the target direction that hit all enemy units dealing a percentage of Clinkz' attack damage and applying attack modifiers.
Drow Ranger
GlacierNew spellDrow creates a hill of ice beneath her, knocking away nearby enemies. Units on the hill gain flying vision and Drow and her ranged allies gain bonus attack range. Drow gains additional damage while on the Glacier and attacking targets below her.
The front of the hill obscures vision and cannot be moved through except by Drow. Does not interrupt Multishot when cast.
Ember Spirit
ImmolationUpgradeGrants Fire Remnants the current level of Immolation, and increases the damage per second and radius.
Fire RemnantUpgradeIf an enemy hero dies near Ember Spirit, a Fire Remnant charge will be replenished. Additionally, when Ember Spirit dies a Fire Remnant is spawned at his location.
Faceless Void
Time DilationUpgradeIncreases slow per stack. Provides Faceless Void with stacks that increase his attack and movement speed. Amount of stacks is equal to the total amount of Time Dilation stacks applied to enemies at the moment of the cast and linearly fades out over the duration.
Gyrocopter
Homing MissileUpgradeHoming Missiles now constantly fires the current level of Rocket Barrage in a 700 area of effect after 1 second of being cast. This Rocket Barrage prioritizes the Homing Missile target.
Hoodwink
Hunter's BoomerangNew spellTosses a boomerang in an arc. Upon contact, it returns to Hoodwink. The boomerang will deal damage as it passes through or hits enemies, and apply a debuff that causes affected enemies to be slowed and be more vulnerable to spell damage.
Juggernaut
Healing WardUpgradeIncreases ward healing and health.
Kez
Kazurai KatanaUpgradeKez lifesteals 100% from the impale. If the impale comes from behind the target, the target is stunned. Increases max burst stacks.
Shodo SaiUpgradeParrying creates a stronger Mark that deals additional stun and critical damage.
Lone Druid
Savage RoarUpgradeApplies a basic dispel and grants allies in an area around the caster bonus movement and attack speed. Replicates between Lone Druid and Spirit Bear regardless of castability on the other.
DISPEL TYPE: Basic Dispel
Luna
Lunar OrbitUpgradeIncreases damage reduction. While active, Luna gains 20% bonus movement speed.
Medusa
Cold BloodedNew spellWhen Medusa is targeted with a spell, a single-target Mystic Snake is sent back towards the enemy that turns them into stone for 1s.
Meepo
DigNew spellDigs into the ground for a short duration, dispelling Meepo and causing him to become invulnerable and untargetable for 3s. Restores 25% of his max health over that duration.
DISPEL TYPE: Basic Dispel
Mirana
LeapUpgradeGrants +1 Leap charge.
Celestial QuiverUpgradeGrants 3 temporary Charges while Leap's buff is active.
Monkey King
Boundless StrikeUpgradeBoundless Strike applies Primal Spring with 35% of the max channeling duration power to enemies along the staff and at the end of the staff. When Boundless Strike is set to alt-cast, Monkey King leaps to the end of his staff.
Morphling
Attribute Shift (Agility Gain)UpgradeMorphling can shift attributes while stunned. Reduces mana cost.
Attribute Shift (Strength Gain)UpgradeMorphling can shift attributes while stunned. Reduces mana cost.
Naga Siren
Song of the SirenUpgradeAllies in range of Song of the Siren recover a percentage of their health and mana per second.
Phantom Assassin
BlurUpgradeDecreases Cooldown by 10s. Any time Phantom Assassin gets a hero kill, her ability cooldowns advance 60% of their max cooldown values.
Phantom Lancer
JuxtaposeUpgradeAdds an active ability to Juxtapose. Renders Phantom Lancer invisible for up to 8 seconds while generating a duplicate image to confuse enemies. His movement speed is increased by 15% during this invisibility.
Razor
Storm SurgeUpgradeWhile Eye of the Storm is active, strike chance is 2x as high, strike cooldown is reduced by 2s, and Lightning strikes all enemies within Eye of the Storm's radius. Does not apply to the same enemy twice from a single instance.
Riki
Smoke ScreenUpgradeEnemies caught in the smoke screen have their armor reduced by 5 and cannot be targeted by their allies.
Shadow Fiend
ShadowrazeUpgradeCooldown reduced by 2s per enemy hero hit. Applies a stacking 12% movement speed debuff on enemies hit.
Slark
Depth ShroudNew spellCreates a cloud at the target location. All allies inside the radius are hidden and affected by Shadow Dance.
Sniper
Concussive GrenadeNew spellLaunches a grenade at the target area, dealing damage to enemies and knocking them and Sniper back. Enemies affected are disarmed and have their movement slowed after the knockback.
Spectre
DispersionUpgradeDispersion can be activated to increase the amount absorbed and reflected by Dispersion by 50% of its base values for 5s. Cooldown 25. Manacost 50.
Templar Assassin
RefractionUpgradeIncreases bonus damage. Refraction can be cast while disabled.
Terrorblade
Demon ZealNew spellCosts part of Terrorblade's current HP to cast, providing Terrorblade and nearby illusions bonus movement, HP Regen and attack speed. Does not affect Reflection illusions. Can't be cast while in Metamorphosis and Metamorphosis will remove Demon Zeal.
Troll Warlord
FervorUpgradeGrants Troll 16% + 3% chance per Fervor stack of firing an additional ranged attack to any unit within its ranged attack range plus 175 when attacking an enemy unit.
Ursa
EarthshockUpgradeEarthshock applies 3 Fury Swipes to enemies hit.
Vengeful Spirit
Magic MissileUpgradeBounces once on an enemy, prioritizing heroes, within 75% of Magic Missile's current cast range from the first target.
Viper
Poison AttackUpgradeIncreases max stacks, and causes Poison Attack to lower armor per stack and to affect buildings for reduced damage.
Weaver
ShukuchiUpgradeShukuchi puts a mark on enemies it damages that last 4.6 seconds. 0.2s after Weaver exits Shukuchi, enemies with a mark within 1200 range will also be attacked with a secondary Geminate attack
Intelligence heroes
Ancient Apparition
Ice BlastUpgradeFreezes enemies hit with the current level of Cold Feet for 50% of the duration.
Chen
Holy PersuasionUpgradeAllows Holy Persuasion to target Ancient creeps. Can control up to 1/2/3 Ancient creeps based on Hand of God's level. Additionally levels up some abilities of creeps by 1 level.
Crystal Maiden
Crystal CloneNew spellSlides in a direction, creating a crystal clone of herself in her place and disjointing incoming projectiles. If the clone takes enough damage or times out, it shatters, Frostbiting enemies in a 450 AoE around its place. The Clone can also be destroyed by Crystal Maiden's own spells.
Dark Seer
SurgeUpgradeSurged units leave behind a 150 radius trail that lasts 7s, slows enemies around it by 35% and deals 40 damage per second in 0.5s intervals. Can be put on alt-cast to disable the trail.
Dark Willow
Cursed CrownUpgradeCursed Crown creates 4 brambles in a 175 radius around the target after the counter ends. Triggers even upon dispel. Cursed Crown cooldown reduced by 1.5 seconds.
Disruptor
Kinetic FenceNew spellAfter a short formation time, creates a wall out of kinetic energy that enemies cannot pass.
Enchantress
SproinkNew spellLeaps backward, dodges incoming projectiles, and launches an Impetus attack on the 2 furthest enemy units within Enchantress' attack range + 100.
Grimstroke
Ink SwellUpgradeInk Swell dispels the allied unit when cast. Causes Ink Swell to deal 40% more damage and heal the target for 40% of the damage Ink Swell deals.
DISPEL TYPE: Basic Dispel
Invoker
Ghost WalkUpgradeGhost Walk now also applies the Ice Wall Damage Per Second to enemy heroes in its area of effect.
E.M.P.UpgradeIncreases damage for each point of mana drained by EMP and pulls enemy units into the EMP's center at 125 units per second.
Sun StrikeUpgradeIf Sun Strike damages an enemy Hero, a Forge Spirit of current level is created at the location.
Jakiro
Liquid FireUpgradeJakiro's Liquid Fire has no mana cost and no longer shares a cooldown with Liquid Frost.
Liquid FrostUpgradeJakiro's Liquid Frost has no mana cost and no longer shares a cooldown with Liquid Fire.
Keeper of the Light
Solar BindUpgradeGrants 2 charges.
Spirit FormUpgradeIncreases illuminate heal.
Leshrac
Split EarthUpgradeCauses Split Earth to repeat in the same location 2 additional times, with a 5 second delay between each one. Each time the radius increases by 45. Split Earth echo location is visible to both teams.
Lich
Ice SpireNew spellCreates an Ice Spire at the target spot, slowing enemies around it. Can take 4 hero hits or 8 creep hits and when destroyed it will create a Frost Blast around it.
Chain Frost can be cast on the Spire and can bounce to the Spire and damage the spire by 1 hero attack if there are no other enemies in range.
Lich can cast Frost Shield on the Spire. Each Frost Shield tick will heal the spire by 1 hero attack.
Lina
Laguna BladeUpgradeCasting Laguna Blade temporarily supercharges Lina, granting her stacks of Fiery Soul.
Lion
Mana DrainUpgradeCauses Mana Drain to affect up to 2 additional enemies and increases break distance. Lion becomes Debuff Immune with 60% magic resistance while channeling.
Muerta
Spectral SlugNew spellMuerta shoots a spectral bullet at an enemy, dealing damage, knocking them back, and turning them ethereal for 3s - rendering them immune to physical damage and unable to attack. The target is slowed and -20% more vulnerable to magic damage. Enemies will not be knocked out of Muerta's attack range.
Necrophos
Death SeekerNew spellNecrophos turns into a large Death Pulse towards the target unit's position. Once it arrives to the location, the Death Pulse spreads towards nearby enemies and allies.
Oracle
Rain of DestinyNew spellBrings forth rain to the target area. Enemies standing in the area receive damage and have reduced Heal Amplification. Allies in the area heal and have increased incoming Heal Amplification.
Outworld Destroyer
Astral ImprisonmentUpgradeAstral Imprisonment now deals damage in an area. Also allows allies to move at 70% movement speed during Astral Imprisonment (they are visible, but untargettable and can't perform any other actions).
Puck
Phase ShiftUpgradePuck's attacks deal bonus magic damage. Puck attacks all enemies within its attack range every time it phase shifts.
Pugna
Nether WardUpgradeIncreases cast range to 375.
Life DrainUpgradeLife Drain can target your Nether Ward, causing life drain to refract to all enemy heroes within 700 units of the ward for 75% of its normal value. The effect is interrupted if the ward is destroyed.
Queen of Pain
BlinkUpgradeReleases a sonic boom when Queen of Pain blinks, at both her starting and ending locations. Deals 125 damage in a 300 AoE and silences the target for 1.75 seconds.
Ringmaster
SpotlightNew spellRingmaster shines 3 spotlights that sweep over an area. Enemies in the light have a chance to miss their attacks and are revealed if invisible. Illusions hit by the beam fade away, losing a percentage of their maximum health each second. These effects linger for 0.3 seconds after leaving the light.
Rubick
TelekinesisUpgradeAllows you to target yourself or allies with Telekinesis. Throw distance is increased to 225 and throw delay is reduced to 0.5 seconds.
Spell StealUpgradeUpgrades stolen spells to their Shard version.
Shadow Demon
Demonic CleanseNew spellCleanses the target allied unit, removing negative buffs for the duration. At the end of the duration, the unit is healed. Units under the effect of Disruption can still be affected by Demonic Cleanse.
DISPEL TYPE: Basic Dispel
Shadow Shaman
UrnacondaNew spellThrow a snake jar at the target location, damaging all enemies in the AoE and creating a Massive Serpent Ward that has 4x the base Serpent Ward damage and health there that lasts 15s.
Silencer
Glaives of WisdomUpgradeCauses Glaives of Wisdom to bounce 1 time to a random enemy within 450 range and increases intelligence steal.
Skywrath Mage
Arcane BoltUpgradeWhen Skywrath Mage casts Arcane Bolt, 2 bolts are created, one aimed at the original target, and two others aimed at random enemies within 500 range of the original target. Heroes will take priority.
Storm Spirit
OverloadUpgradeCan be activated to grant Storm Spirit and nearby allied heroes 3 Overload charges. Provides bonus Attack Speed. Lasts up to 12 seconds or until the charges are depleted.
Tinker
Warp FlareNew spellThrows a flare towards an enemy, dealing damage, teleporting them away, rooting them and reducing their Cast and Attack Range for 2 seconds.
The target is teleported further the closer they are to Tinker.
Warlock
UpheavalUpgradeWhile channeling, Warlock spawns a minor imp every 2 seconds that lasts for 15 seconds and explodes dealing damage to all enemies around them upon death.
Eldritch SummoningUpgradeIncreases the health and explosion damage of minor imps.
Winter Wyvern
Cold EmbraceUpgradeReduces cooldown by 4 seconds. Allied units gain bonus attack damage when emerging from the icy cocoon.
Witch Doctor
Voodoo SwitcherooNew spellTurns Witch Doctor into a Death Ward briefly with reduced attack speed. He is hidden during this time.
Zeus
Lightning HandsNew spellZeus gains bonus attack speed and his attacks create Arc Lightnings that deal a percentage of its damage. Can be toggled off to stop this effect.
Universal heroes
Abaddon
Aphotic ShieldUpgrade75% of absorbed damage is dealt to nearby enemies.
Arc Warden
Tempest DoubleUpgradeThe Tempest Double is infused with the bonuses of Arcane, Invisibility, and Haste Runes for 12s when created.
Does not trigger Runic Infusion.
Bane
Brain SapUpgradeReduces cooldown by 3. Causes Brain Sap to become a 550 AoE spell. Secondary targets only heal for 30%.
Batrider
Sticky NapalmUpgradeSticky Napalm no longer has a stack limit.
Sticky Napalm deals damage to structures.
Beastmaster
Wild AxesUpgradeBeastmaster's attacks on enemy heroes also apply the Wild Axes debuff of its corresponding level.
Brewmaster
Liquid CourageUpgradeToss a strong drink to a teammate or drink it yourself, activating the maximum power effect of Liquid Courage and granting 3% Max HP Regen per second.
Lasts 5 seconds.
Dazzle
WeaveUpgradeApplying Weave to an ally heals them for 60 per stack of Weave.
Death Prophet
Spirit SiphonUpgradeIncreases Spirit Siphon charges by 1 and causes enemies to be feared for 1 seconds if they are siphoned for 3 seconds consecutively.
Enigma
MaleficeUpgradeIncreases Malefice stun duration by 0.3s and creates an Eidolon next to the target every instance of Malefice stun. These Eidolons will not multiply further.
Io
TetherUpgradeTether damages enemies touching it. Io is healed for 50% of the damage done.
Magnus
SkewerUpgradeIncreases range and deals additional damage when skewering enemies into trees or cliffs.
Marci
ReboundUpgradeIncreases damage. Rebound can be cast on enemies, and causes Marci to also get the speed boost when she casts it.
Nature's Prophet
Curse of the OldgrowthNew spellApplies a curse on all enemy heroes within 900 range, displaying them in fog, slowing them, and dealing damage over time based on the number of trees within 250 radius. Treants count as trees for this purpose.
Nyx Assassin
VendettaUpgradeDecreases cooldown by 10s. For the first 15s of Vendetta, Nyx is hasted and has unobstructed pathing.
Pangolier
Roll UpNew spellPangolier curls into an immobile protective ball, gaining debuff immunity, 80% magic resistance, and allowing him to turn. Can be cast during Rolling Thunder to temporarily hit the brakes. Can cast Rolling Thunder and Shield Crash during Roll Up. If enemies attack Pangolier during this, he will roll away from the attacker, applying Rolling Thunder damage/stun if there are enemies in the way.
Sand King
EpicenterUpgradeEvery 3s causes a small single Epicenter Pulse around Sand King.
Snapfire
Firesnap CookieUpgradeFiresnap cookies become even more potent, healing the target and launching a Mortimer Kiss that does 40% impact damage to the landing destination.
Techies
M.A.D.UpgradeM.A.D. becomes an active ability. Increases max mana as damage amount. Techies plant an M.A.D. which can be detonated manually with a sub-ability. Only one M.A.D. from the active ability can be placed at a time.
Venomancer
Venomous GaleUpgradeIncreases cast range and projectile speed by 25%. When Venomous Gale impacts enemy heroes, 2 Plague Wards are created around them.
Visage
Gravekeeper's CloakUpgradeGains an active component, allowing Visage to use Stone Form, stunning enemies for 0.8 / 1.0 / 1.2 seconds in an 375 area around it, dealing 60 / 100 / 140 damage and becoming invulnerable for 6 seconds. Restores up to 25% of your health.
Void Spirit
Aether RemnantUpgradeCreates an additional watcher path that rotates around the remnant. The remnant now provides True Sight, and no longer triggers on creeps, instead dealing 50% damage to them every second in both paths. Does not reveal wards.
Windranger
Gale ForceNew spellVector Targeted. Summons a strong wind that pushes all enemies in the target area towards the target direction.
FAQ: Axe answers questions
How much does Aghanim's Shard cost in Dota 2?
Aghanim's Shard costs 1,400 gold in patch 7.41f. It is bought in the base shop under consumables and cannot be sold.
When can you buy Aghanim's Shard?
Aghanim's Shard can be bought from 15:00 game time (7:30 in Turbo). The Tormentor spawns at 20:00 and gives a free shard to one of the two lowest net worth heroes of the team that kills it.
Which heroes get a new ability from Aghanim's Shard?
In patch 7.41f, 37 of 127 heroes get a completely new ability from Aghanim's Shard, for example Alchemist, Bounty Hunter, Bristleback, Clinkz, Clockwerk. All other heroes get upgrades to existing abilities.
Can you sell Aghanim's Shard?
No. Aghanim's Shard is consumed as soon as it enters your inventory or backpack and becomes a permanent buff. It has no sell value.
Can a hero have Aghanim's Shard and Aghanim's Scepter at the same time?
Yes. Shard and Scepter are separate upgrades, so one hero can have both. Each hero can get the shard buff only once per match.
Data: Valve's official Dota 2 datafeed · updated
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